AI For Business Zack Kass

AI For Business Zack Kass — independent reviews, comparisons, pricing and step-by-step guides on Aizhi.

  • SmarterChild

    SmarterChild

    SmarterChild was a chatbot available on AOL Instant Messenger and Windows Live Messenger (previously MSN Messenger) networks. == History == SmarterChild was an apparently intelligent agent or "bot" developed by ActiveBuddy, Inc., with offices in New York and Sunnyvale. It was widely distributed across global instant messaging networks. SmarterChild became very popular, attracting over 30 million Instant Messenger "buddies" on AIM (AOL), MSN and Yahoo Messenger over the course of its lifetime. Founded in 2000, ActiveBuddy was the brainchild of Robert Hoffer and Timothy Kay, who later brought seasoned advertising executive Peter Levitan on board as CEO. The concept for conversational instant messaging bots came from the founder's vision to add natural language comprehension functionality to the increasingly popular AIM instant messaging application. The original implementation took shape as a demo that Kay programmed in Perl in his Los Altos garage to connect a single buddy name, "ActiveBuddy", to look up stock symbols, and later allow AIM users to play Colossal Cave Adventure, a word-based adventure game, and MIT's Boris Katz Start Question Answering System but quickly grew to include a wide range of database applications the company called 'knowledge domains' including instant access to news, weather, stock information, movie times, yellow pages listings, and detailed sports data, as well as a variety of tools (personal assistant, calculators, translator, etc.). None of the individual domains which the company had named “stocksBuddy”, “sportsBuddy”, etc. ever launched publicly. When Stephen Klein came on board as COO — and eventually CEO — he insisted that all of the disparate test “buddies” be launched together with the company’s highly-developed colloquial chat domain. He suggested using “SmarterChild”, a username coined by Tim Kay which Tim was using to test various things. The bundled domains were launched publicly as SmarterChild (on AIM initially) in June 2001. SmarterChild provided information wrapped in fun and quirky conversation. The company generated no revenue from SmarterChild, but used it as a demonstration of the power of what Klein called “conversational computing”. The company subsequently marketed Automated Service Agents—delivering immediate answers to customer service inquiries—-to large corporations, like Comcast, Cingular, TimeWarner Cable, etc. SmarterChild's popularity spawned targeted marketing-oriented bots for Radiohead, Austin Powers, Intel, Keebler, The Sporting News and others. ActiveBuddy co-founders, Kay and Hoffer, as co-inventors, were issued two controversial U.S. patents in 2002. ActiveBuddy changed its name to Colloquis (briefly Conversagent) and targeted development of consumer-facing enterprise customer service agents, which the company marketed as Automated Service Agents. Microsoft acquired Colloquis in October 2006 and proceeded to de-commission SmarterChild and kill off the Automated Service Agent business as well. Robert Hoffer, ActiveBuddy co-founder, licensed the technology from Microsoft after Microsoft abandoned the Colloquis technology.

    Read more →
  • AI nationalism

    AI nationalism

    AI nationalism is the idea that nations should develop and control their own artificial intelligence technologies to advance their own interests and ensure technological sovereignty. This concept is gaining traction globally, leading countries to implement new laws, form strategic alliances, and invest significantly in domestic AI capabilities. == Global trends and national strategies == In 2018, British technology investor Ian Hogarth published an influential essay titled AI Nationalism. He argued that as AI gains more power and its economic and military significance expands, governments will take measures to bolster their own domestic AI industries, and predicted that the advancement of machine learning systems would lead to what he termed "AI nationalism." He anticipated that this rise in AI would accelerate a global arms race, resulting in more closed economies, restrictions on foreign acquisitions, and limitations on the movement of talent. Hogarth predicted that AI policy would become a central focus of government agendas. He also criticized Britain’s approach to AI strategy, citing the sale of London-based DeepMind—one of the leading AI laboratories, acquired by Google for a relatively modest £400 million in 2014—as a significant misstep. AI nationalism is chiefly reflected in the escalating rhetoric of an artificial intelligence arms race, portraying AI development as a zero-sum game where the winner gains significant economic, political, and military advantages. This mindset, as highlighted in a 2017 Pentagon report, warns that sharing AI technology could erode technological supremacy and enhance rivals' capabilities. The winner-takes-all mentality of AI nationalism poses risks including unsafe AI development, increased geopolitical tension, and potential military aggression (such as cyberattacks or targeting AI professionals). Several countries, including Canada, France, and India, have formulated national strategies to advance their positions in AI. In the United States, a leading player in the global AI arena, trade policies have been enacted to restrict China's access to critical microchips, reflecting a strategic effort to maintain a technological edge. The United States’ National Security Commission on Artificial Intelligence (NSCAI) frames AI development as a critical aspect of a broader technology competition crucial for national success. It emphasizes the need to outpace China in AI to maintain strategic advantage, reflecting AI nationalism by linking geopolitical power directly to advancements in AI. France has seen notable governmental support for local AI startups, particularly those specializing in language technologies that cater to French and other non-English languages. In Saudi Arabia, Crown Prince Mohammed bin Salman is investing billions in AI research and development. The country has actively collaborated with major technology firms such as Amazon, IBM, and Microsoft to establish itself as a prominent AI hub. == Historical and cultural context == AI nationalism is seen as deeply connected to historical racism and imperialism. It is viewed not merely as a technological competition but as a contest over racial and civilizational superiority. Historically, technological achievements were often used to justify colonialism and racial hierarchies, with Western societies perceiving their advancements as evidence of superiority. In the context of AI, this historical context continues to shape views on intelligence and development. Some argue that AI nationalism reinforces the idea of fundamental civilizational divides, especially between the Western world and China. This perspective often frames China's progress in AI as a direct challenge to Western values, presenting the AI competition as a struggle over values. AI nationalism is said to draw from long-standing anti-Asian stereotypes, such as the "Yellow Peril," which portray Asian nations as threats to Western civilization. This viewpoint links Asian technological advances with dehumanization and artificiality, reflecting persistent anxieties about China's growing role in the global tech landscape. == Implications == AI nationalism is seen as a component of a broader trend towards the fragmentation of the internet, where digital services are increasingly influenced by local regulations and national interests. This shift is creating a new technological landscape in which the impact of artificial intelligence on individuals' lives can vary significantly depending on their geographic location. J. Paul Goode argues that AI nationalism may exacerbate existing societal divisions by promoting the development of systems that embed cultural biases, thereby privileging certain groups while disadvantaging others.

    Read more →
  • Business process automation

    Business process automation

    Business process automation (BPA), also known as business automation, refers to the technology-enabled automation of business processes. == Development approaches == There are three main approaches to developing BPA: traditional business process automation involves developing BPA software in a programming language for integrating relevant applications in the digital ecosystem to execute a given process; robotic process automation uses software robots (also called agents, bots, or workers) to emulate human-computer interaction for executing a combination of processes, activities, transactions, and tasks in one or more unrelated software systems; hyperautomation (also called intelligent automation (IA), intelligent process automation (IPA), integrated automation platform (IAP), and cognitive automation (CA) combines business process automation, artificial intelligence (AI), and machine learning (ML) to discover, validate, and execute organizational processes automatically with no or minimal human intervention. == Deployment == BPA toolsets vary in capability. With the increasing adoption of artificial intelligence (AI), organizations are implementing AI-driven technologies that can process natural language, interpret unstructured datasets, and interact with users. These systems are designed to adapt to new types of problems with reduced reliance on human intervention. == Business process management implementation == A business process management system differs from BPA. However, it is possible to implement automation based on a BPM implementation. The methods to achieve this vary, from writing custom application code to using specialist BPA tools. == Robotic process automation == Robotic process automation (RPA) involves the deployment of attended or unattended software agents in an organization's environment. These software agents, or robots, are programmed to perform predefined structured and repetitive sets of business tasks or processes. Robotic process automation is designed to streamline workflows by delegating repetitive tasks to software agents, allowing human workers to focus on more complex and strategic activities. BPA providers typically focus on different industry sectors, but the underlying approach is generally similar in that they aim to provide the shortest route to automation by interacting with the user interface rather than modifying the application code or database behind it. == Use of artificial intelligence == Artificial intelligence software robots are used to handle unstructured data sets (like images, texts, audios) and are often deployed after implementing robotic process automation. They can, for instance, generate an automatic transcript from a video. The combination of automation and artificial intelligence (AI) enables autonomy for robots, along with the capability to perform cognitive tasks. At this stage, robots can learn and improve processes by analyzing and adapting them.

    Read more →
  • Class activation mapping

    Class activation mapping

    Class activation mapping methods are explainable AI (XAI) techniques used to visualize the regions of an input image that are the most relevant for a particular task, especially image classification, in convolutional neural networks (CNNs). These methods generate heatmaps by weighting the feature maps from a convolutional layer according to their relevance to the target class. In the field of artificial intelligence, generically defined as "the effort to automate intellectual tasks normally performed by humans", machine learning and deep learning were created. They both use statistical and computational methods to learn patterns from data, reducing the need for manually coded rules. Machine learning models are trained on input data and the known respective answers, learning the underlying patterns or structures present in the data. Traditional Machine learning algorithms employ manually designed feature sets, posing a direct link between machine learning designers and employed features. Deep learning is a subfield of machine learning, based on the concept of successive layers of representation, in which the data is progressively unfolded in different ways, to extract relevant and informative patterns in data analysis. Deep learning algorithms are defined as feature learning algorithms automatically learning hierarchical feature representations from raw data, extracting increasingly abstract features through multiple layers. CNNs are a specific architecture of deep learning models, designed to process spatially structured data, such as images, exploiting a series of convolution, non-linear activation and pooling operations to extract relevant features, contained in the so-called feature maps from input data. CNNs have demonstrated to be highly effective in a variety of computer vision and image processing tasks. CNNs (and deep learning models more broadly) are described as black boxes due to their complex and non-transparent internal layers of representation. The need for clearer indications on its internal working and decision-making process gave birth to XAI techniques. Among the proposed XAI techniques for computer vision tasks, Class activation mapping methods can show which pixels in an input image are important to the predicted logit for a class of interest, in a classification task. Class activation mapping methods were originally developed for class-discriminative scenarios to visualize which parts of the input image influenced the classification decision, namely to visually highlight the regions of those feature maps that contribute most strongly to the prediction of a given class. More advanced versions of these methods are not limited to image classification tasks, but have been extended also to several vision-related tasks, such as object detection, image captioning, visual question answering and image segmentation. == Background == The following methods laid the groundwork for the class activation maps approaches, forming the conceptual basis of using gradients to highlight class-discriminative regions. === Class model visualization and saliency maps for convolutional neural networks === The class model visualization and image-specific saliency maps approaches have been presented in the foundational work "Deep Inside Convolutional Networks: Visualising Image Classification Models and Saliency Maps" by Karen Simonyan, Andrea Vedaldi, and Andrew Zisserman and it generalizes the deconvnet method by Zeiler and Fergus. Class model visualization synthesizes an artificial input image that strongly activates the output neurons associated with a target class. Given a trained, fixed model, this method starts with a zero-initialized image, backpropagates the gradients from the class score to the image pixels, updates the image pixels increasing the specific class scores and it repeats the pixel updating process, showing an encoded (idealized version) prototype of the class of interest. Image-specific class saliency visualization method provides a visual explanation by highlighting the most relevant pixels in an image for predicting a certain class C of interest. This is done by computing the gradient of the class score with respect to the input image, I 0 , {\displaystyle I_{0},} w = ∂ S C ∂ I | I 0 {\displaystyle w=\left.{\frac {\partial S_{C}}{\partial I}}\right|_{I_{0}}} approximating the model locally (around I 0 {\displaystyle I_{0}} ) as linear, using a first-order Taylor expansion: S C ( I ) ≈ w C T I + b {\displaystyle S_{C}(I)\approx w_{C}^{T}I+b} . The magnitude of w C {\displaystyle w_{C}} , the gradient, indicates the importancy of the pixels: larger gradients suggest greater influence on the prediction. Once the gradient is known, the saliency map is defined as the maximum absolute gradient across the color channels: M i j = m a x C | ∂ S C ∂ I i j C | {\displaystyle M_{ij}=max_{C}\left|{\frac {\partial S_{C}}{\partial I_{ij}^{C}}}\right|} resulting in an saliency map (i.e. heatmap). === Guided backpropagation === The concept of guided backpropagation can be traced for the first time in the paper by Springenberg et al. "Striving For Simplicity: The All Convolutional Net" and also this method builds upon the work by Zeiler and Fergus "Visualizing and Understanding Convolutional Networks". Guided backpropagation core is to understand what a CNN is learning, by visualizing the patterns that activate more strongly individual neurons (or filters), in architectures which do not rely on max-pooling layer. When propagating gradients back through a rectified linear unit (ReLU), guided backpropagation passes the gradient if and only if the input to the ReLU was positive (forward pass) and the output gradient is positive (backward signal), tackling both inactive neurons, negative gradients and suppressing the noise. The result displays sharper, high-resolution visualizations of what each neuron is responding to. Guided backpropagation represents a simple and practical method for model interpretability, helping understand how and where neural networks detect semantic concepts across layers. Moreover, it can be applied to any network architecture, due to its working principle. == Base versions == Class activation mapping and gradient-weighted class activation mapping are the original and most widely used methods for visual explanations in convolutional neural networks. These methods serve as the foundation for many later developments in explainable AI. Notation: In this article, the symbols i and j represent integer indices that disappear inside sums or averages, while x and y are the continuous (or up-sampled integer) coordinates of the final heat-map that is plotted. === Class activation mapping (CAM) === Class activation mapping (CAM) was the first, and the original, version of CAM methods, and it gave the name to the whole category. The approach was firstly introduced by Zhou et al. in their seminal work "Learning Deep Features for Discriminative Localization". This approach achieves class-specific heatmaps by modifying image classification CNN architectures, replacing fully-connected layers with convolutional layers and a final global average pooling layer. Its main scope is to localize and highlight discriminative regions of an input image that a CNN uses to identify a particular class, without needing explicit bounding box annotations. ==== Global average pooling (GAP) ==== Global average pooling (GAP) represents the key element in the original CAM approach. It is a dimensionality reduction technique and, similarly to other pooling layers, it allows the downsampling of the feature maps, calculating representative values for a specific region of the feature map. The particularity of GAP is that it calculates a single value for an entire feature map, significantly reducing the model dimensions. ==== Mathematical description ==== The mathematical description considers as its key the combination of convolutional and GAP layers. In CAM, it is mandatory to have the GAP layer after the last convolutional layer and before the final linear classifier layer. This last element of the architecture connects the output logits (the network predictions) y C {\displaystyle y^{C}} , to the GAP values, with its respective fine-tuned weights, w k C {\displaystyle w_{k}^{C}} . Considering A k {\displaystyle A^{k}} as the last feature maps of the last convolutional layer, GAP produces one value for each feature map, by averaging all the matrix elements (i, j) of the feature map: F k = 1 m n ∑ i = 1 m ∑ j = 1 n A i j k {\displaystyle F^{k}={\frac {1}{mn}}\sum _{i=1}^{m}\sum _{j=1}^{n}A_{ij}^{k}} with A k = [ A 11 k A 12 k ⋯ A 1 n k A 21 k A 22 k ⋯ A 2 n k ⋮ ⋮ ⋱ ⋮ A m 1 k A m 2 k ⋯ A m n k ] = { A i j k ∣ 1 ≤ i ≤ m , 1 ≤ j ≤ n } {\displaystyle A^{k}={\begin{bmatrix}A_{11}^{k}&A_{12}^{k}&\cdots &A_{1n}^{k}\\A_{21}^{k}&A_{22}^{k}&\cdots &A_{2n}^{k}\\\vdots &\vdots &\ddots &\vdots \\A_{m1}^{k}&A_{m2}^{k}&\cdots &A_{mn}^{k}\end{bmatrix}}=\left\{A_{

    Read more →
  • Abiquo Enterprise Edition

    Abiquo Enterprise Edition

    Abiquo Hybrid Cloud Management Platform is a web-based cloud computing software platform developed by Abiquo. Written entirely in Java, it is used to build, integrate and manage public and private clouds in homogeneous environments. Users can deploy and manage servers, storage system and network and virtual devices. It also supports LDAP integration. == Hypervisors == Abiquo supports five hypervisor systems. VMware ESXi Microsoft Hyper-V Citrix XenServer Oracle VM Server for x86 KVM From version 3.1, it also supports multiple public cloud providers: Amazon AWS Rackspace Google Compute Engine HP Cloud ElasticHosts DigitalOcean Abiquo version 3.2 added: Microsoft Azure Abiquo version 3.4 added: Support for Docker hosts, adding multi-tenant networking, storage management and private registry management for Docker SoftLayer CloudSigma Later versions continued to add features including autoscaling on any cloud, integration to VMware NSX and OpenStack Neutron for software defined networking, guest config with cloud-init and integrated monitoring driving guest automation. == Storage services == Abiquo supports any vendor for hypervisor storage, and also supports tiered storage pools, enabling storage-as-a-service from specific vendors and technologies including: NFS Generic iSCSI NetApp Nexenta == SAAS version == In April 2014 Abiquo launched Abiquo anyCloud, a SAAS version of the Abiquo Hybrid Cloud Platform software. This version lets users manage public cloud resources from: Amazon AWS Microsoft Azure IBM SoftLayer DigitalOcean Rackspace Open Cloud (an OpenStack cloud) HP Public Cloud (an OpenStack cloud) Google Compute Engine ElasticHosts Additional security and process features include workflow, to have an enterprise administrator electronically sign off on changes, an audit trail of activity and the ability to share cloud accounts among and enterprise team in a secure way. == Reviews and awards == Finalist for the 2015 Cloud Awards Finalist for the 2015 UK Cloud Awards in the category Cloud Management Product of the Year EMA Radar for Private Cloud platforms 2013 Global Telecoms Business Innovation Summit and Awards 2013 (with Interoute) EuroCloud UK Awards

    Read more →
  • List of artificial intelligence journals

    List of artificial intelligence journals

    This is a list of notable peer-reviewed academic journals that publish research in the field of artificial intelligence (AI), including areas such as machine learning, computer vision, natural language processing, robotics, and intelligent systems. == General artificial intelligence == Artificial Intelligence (journal) – Elsevier Journal of Artificial Intelligence Research (JAIR) – AI Access Foundation Knowledge-Based Systems – Elsevier == Machine learning == Data Mining and Knowledge Discovery – Springer Machine Learning (journal) – Springer Journal of Machine Learning Research – Microtome Pattern Recognition (journal) – Elsevier Neural Networks (journal) – Elsevier Neural Computation (journal) – MIT Press Neurocomputing (journal) - Elsevier == Deep learning and neural computation == IEEE Transactions on Evolutionary Computation – IEEE IEEE Transactions on Neural Networks and Learning Systems – IEEE Nature Machine Intelligence – Springer Nature == Computer vision == International Journal of Computer Vision – Springer IEEE Transactions on Pattern Analysis and Machine Intelligence – IEEE Machine Vision and Applications – Springer == Natural language processing == Computational Linguistics (journal) – MIT Press Natural Language Processing Transactions of the Association for Computational Linguistics – ACL == Robotics and intelligent systems == IEEE Transactions on Robotics – IEEE Autonomous Robots – Springer Journal of Intelligent & Robotic Systems – Springer == Interdisciplinary and ethics in AI == AI & Society – Springer Artificial Life – MIT Press Philosophy & Technology – Springer Minds and Machines – Springer

    Read more →
  • Gibberlink

    Gibberlink

    GibberLink is an acoustic data transmission project, with an open-source client available on GitHub, in which two conversational AI agents switch from speaking to one another in a Human-listenable language (such as English) to their own unique language that consists of a sound-level protocol after confirming they are both AI agents. The project was created by Anton Pidkuiko and Boris Starkov. == Reception == The project won the global top prize at the ElevenLabs Worldwide Hackathon. It has also been cited as raising questions around AI ethics and oversight. On February 23, 2025, a YouTube video of two independent conversational ElevenLabs AI agents being prompted to chat about booking a hotel (one as a caller, one as a receptionist) received coverage for going viral. In this video, both agents are prompted to switch to ggwave data-over-sound protocol when they identify the other side as AI, and keep speaking in English otherwise.

    Read more →
  • Wumpus world

    Wumpus world

    Wumpus world is a simple world use in artificial intelligence for which to represent knowledge and to reason. Wumpus world was introduced by Michael Genesereth, and is discussed in the Russell-Norvig Artificial Intelligence book Artificial Intelligence: A Modern Approach. Wumpus World is loosely inspired by the 1972 video game Hunt the Wumpus. == Problem description == In Artificial Intelligence: A Modern Approach, the wumpus world features a 4x4 grid, containing a monster called a wumpus, multiple bottomless pits and hidden gold. The agent starts at (1,1) and has to find the gold and return to the starting position. The agent loses 1 point for every move and gains 1000 points for bringing the gold to the starting position. The agent can sense pits by a breeze, stench indicates a wumpus, and sparkle indicates gold. The wumpus can be killed by an arrow but costs 10 points.

    Read more →
  • Halite AI Programming Competition

    Halite AI Programming Competition

    Halite is an open-source computer programming contest developed by the hedge fund/tech firm Two Sigma in partnership with a team at Cornell Tech. Programmers can see the game environment and learn everything they need to know about the game. Participants are asked to build bots in whichever language they choose to compete on a two-dimensional virtual battle field. == History == Benjamin Spector and Michael Truell created the first Halite competition in 2016, before partnering with Two Sigma later that year. === Halite I === Halite I asked participants to conquer territory on a grid. It launched in November 2016 and ended in February 2017. Halite I attracted about 1,500 players. === Halite II === Halite II was similar to Halite I, but with a space-war theme. It ran from October 2017 until January 2018. The second installment of the competition attracted about 6,000 individual players from more than 100 countries. Among the participants were professors, physicists and NASA engineers, as well as high school and university students. === Halite III === Halite III launched in mid-October 2018. It ran from October 2018 to January 2019, with an ocean themed playing field. Players were asked to collect and manage Halite, an energy resource. By the end of the competition, Halite III included more than 4000 players and 460 organizations. === Halite IV === Halite IV was hosted by Kaggle, and launched in mid-June 2020.

    Read more →
  • Instance (computer science)

    Instance (computer science)

    In computer science, an instance or token (from metalogic and metamathematics) is a specific occurrence of a software element that is based on a type definition. When created, an occurrence is said to have been instantiated, and both the creation process and the result of creation are called instantiation. == Examples == Chat AI instance In chat-based AI systems, an assistant can be invoked across many independent conversation sessions (often called a thread), each with its own message history. A specific execution of the assistant over that session may be represented as a run (an execution on a thread). Class instance In object-oriented programming, an object created from a class type. Each instance of a class shares the class-defined structure and behavior but has its own identity and state. Procedural instance In some contexts (including Simula), each procedure call can be viewed as an instance of that procedure—an activation with its own parameters and local variables. Computer instance In cloud computing and virtualization, an instance commonly refers to a provisioned virtual machine or virtual server with an allocated combination of compute, memory, network, and storage resources. Polygonal model In computer graphics, a model may be instanced so it can be drawn multiple times with different transforms and parameters, improving performance by reusing shared geometry data. Program instance In a POSIX-oriented operating system, a running process is an instance of a program. It can be instantiated via system calls such as fork() and exec(). Each executing process is an instance of a program it has been instantiated from.

    Read more →
  • .ai

    .ai

    .ai is the Internet country code top-level domain (ccTLD) for Anguilla, a British Overseas Territory in the Caribbean. It is administered by the government of Anguilla. It is a popular domain hack with companies and projects related to the artificial intelligence industry (AI). Google's ad targeting treats .ai as a generic top-level domain (gTLD) because "users and website owners frequently see [the domain] as being more generic than country-targeted." In 2021, Google Search analyst Gary Illyes announced that ".ai" had been added to Google’s list of generic country-code top-level domains, meaning that Google would no longer infer Anguilla-specific targeting from the ccTLD. Identity Digital began managing the domain as of January 2025. == Second and third level registrations == Registrations within off.ai, com.ai, net.ai, and org.ai are available worldwide without restriction. From 15 September 2009, second level registrations within .ai are available to everyone worldwide. == Registration == The minimum registration term allowed for .ai domains is 2 through 10 years for registration and renewal, and a 2-year renewal for domain transfer. Identity Digital is the authority in charge of managing this extension. Registrations began on 16 February 1995. The limits on the number of characters used for the domain name are, at a minimum, from 1 to 3, depending on the registrar, and always at most 63 characters. The character set supported for .ai domain names includes A–Z, a–z, 0–9, and hyphen. As of November 2022, .ai domains cannot accommodate IDN characters. There are no requirements for registering a domain, including local and foreign residents. A .ai domain can be suspended or revoked, if the domain is involved in illegal activity such as violating trademarks or copyrights. Usage must not violate the laws of Anguilla. Anguilla uses the UDRP. Filing a UDRP challenge requires using one of the ICANN Approved Dispute Resolution Service Providers. If the domain is with an ICANN accredited registrar, they should work with the arbitrator. Usually this means either doing nothing or transferring a domain. .ai domains are transferable to any desired registrars as the registration of domain is done maintaining EPP. There used to be a whois.ai-based platform of expired domains in which those could be procured and auctioned every ten days through a standard online process. The last auctions of such kind closed there in December 2024; the platform had been scheduled for shutdown on 30 June 2025, but remained online in the months following that date. == Valuation == Domains cost depends on the registrar, with yearly fees ranging from US$140 (the base fee, as established by Anguilla) to $200. As of July 2025, the highest-valued .ai domain is an undisclosed one sold on 8 November 2023, on Escrow.com, for US$1,500,000—months after an initial $300,000 sale to the same buyer. Among the publicly disclosed ones, the most valued, fin.ai, was sold for $1,000,000 in March 2025. On 16 December 2017, the .ai registry started supporting the Extensible Provisioning Protocol (EPP) and migrated all of its domains onto an EPP system. Consequently, many registrars are allowed to sell .ai domains. Since that date, the .ai ccTLD has also been popular with artificial intelligence companies and organisations. Though such trends are primarily seen among new AI based companies or startups, many established AI and Tech companies preferred not to opt for .ai domains. For example, DeepMind has its domain retained at .com; Meta has redirected its facebook.ai domain to ai.meta.com. == Impact on Anguilla's economy == The registration fees earned from the .ai domains go to the treasury of the Government of Anguilla. As per a 2018 New York Times report, the total revenue generated out of selling .ai domains was $2.9 million. In 2023, Anguilla's government made about US$32 million from fees collected for registering .ai domains; that amounted to over 10% of gross domestic product for the territory. "In the years before the real breakthrough of AI, revenue from .ai domains made up less than 1% of our state income, by 2025 it will be around 47%," explained Jose Vanterpool, Minister of Infrastructure and Communications (MICUHITES), in an interview with BBC. The high 90% renewal rate of .ai domains and the 2025 renewal wave of domains registered in 2023 are driving another surge in state revenues, according to Domaintechnik.

    Read more →
  • AI safety

    AI safety

    AI safety is an interdisciplinary field focused on preventing accidents, misuse, or other harmful consequences arising from artificial intelligence systems. It encompasses AI alignment (which aims to ensure AI systems behave as intended), monitoring AI systems for risks, and enhancing their robustness. The field is particularly concerned with existential risks posed by advanced AI models. Beyond technical research, AI safety involves developing norms and policies that promote safety, including advocacy for regulations at different levels of government. The field gained significant popularity in 2023, with rapid progress in generative AI and public concerns voiced by researchers and CEOs about potential dangers. During the 2023 AI Safety Summit, the United States and the United Kingdom both established their own AI Safety Institute. However, researchers have expressed concern that AI safety measures are not keeping pace with the rapid development of AI capabilities. == Motivations == Scholars discuss current risks from critical systems failures, bias, and AI-enabled surveillance, as well as emerging risks like technological unemployment, digital manipulation, weaponization, AI-enabled cyberattacks and bioterrorism. They also discuss speculative risks from losing control of future artificial general intelligence (AGI) agents, or from AI enabling perpetually stable dictatorships. === Existential safety === Some have criticized concerns about AGI, such as Andrew Ng who compared them in 2015 to "worrying about overpopulation on Mars when we have not even set foot on the planet yet". Stuart J. Russell on the other side urges caution, arguing that "it is better to anticipate human ingenuity than to underestimate it". AI researchers have widely differing opinions about the severity and primary sources of risk posed by AI technology – though surveys suggest that experts take high consequence risks seriously. In two surveys of AI researchers, the median respondent was optimistic about AI overall, but placed a 5% probability on an "extremely bad (e.g. human extinction)" outcome of advanced AI. In a 2022 survey of the natural language processing community, 37% agreed or weakly agreed that it is plausible that AI decisions could lead to a catastrophe that is "at least as bad as an all-out nuclear war". == History == Risks from AI began to be seriously discussed at the start of the computer age: Moreover, if we move in the direction of making machines which learn and whose behavior is modified by experience, we must face the fact that every degree of independence we give the machine is a degree of possible defiance of our wishes. In 1988 Blay Whitby published a book outlining the need for AI to be developed along ethical and socially responsible lines. From 2008 to 2009, the Association for the Advancement of Artificial Intelligence (AAAI) commissioned a study to explore and address potential long-term societal influences of AI research and development. The panel was generally skeptical of the radical views expressed by science-fiction authors but agreed that "additional research would be valuable on methods for understanding and verifying the range of behaviors of complex computational systems to minimize unexpected outcomes". In 2011, Roman Yampolskiy introduced the term "AI safety engineering" at the Philosophy and Theory of Artificial Intelligence conference, listing prior failures of AI systems and arguing that "the frequency and seriousness of such events will steadily increase as AIs become more capable". In 2014, philosopher Nick Bostrom published the book Superintelligence: Paths, Dangers, Strategies. He has the opinion that the rise of AGI has the potential to create various societal issues, ranging from the displacement of the workforce by AI, manipulation of political and military structures, to even the possibility of human extinction. His argument that future advanced systems may pose a threat to human existence prompted Elon Musk, Bill Gates, and Stephen Hawking to voice similar concerns. In 2015, dozens of artificial intelligence experts signed an open letter on artificial intelligence calling for research on the societal impacts of AI and outlining concrete directions. To date, the letter has been signed by over 8000 people including Yann LeCun, Shane Legg, Yoshua Bengio, and Stuart Russell. In the same year, a group of academics led by professor Stuart J. Russell founded the Center for Human-Compatible AI at the University of California Berkeley and the Future of Life Institute awarded $6.5 million in grants for research aimed at "ensuring artificial intelligence (AI) remains safe, ethical and beneficial". In 2016, the White House Office of Science and Technology Policy and Carnegie Mellon University announced The Public Workshop on Safety and Control for Artificial Intelligence, which was one of a sequence of four White House workshops aimed at investigating "the advantages and drawbacks" of AI. In the same year, Concrete Problems in AI Safety – one of the first and most influential technical AI Safety agendas – was published. In 2017, the Future of Life Institute sponsored the Asilomar Conference on Beneficial AI, where more than 100 thought leaders formulated principles for beneficial AI including "Race Avoidance: Teams developing AI systems should actively cooperate to avoid corner-cutting on safety standards". In 2018, the DeepMind Safety team outlined AI safety problems in specification, robustness, and assurance. The following year, researchers organized a workshop at ICLR that focused on these problem areas. In 2021, Unsolved Problems in ML Safety was published, outlining research directions in robustness, monitoring, alignment, and systemic safety. In 2023, Rishi Sunak said he wants the United Kingdom to be the "geographical home of global AI safety regulation" and to host the first global summit on AI safety. The AI safety summit took place in November 2023, and focused on the risks of misuse and loss of control associated with frontier AI models. During the summit the intention to create the International Scientific Report on the Safety of Advanced AI was announced. In 2024, The US and UK forged a new partnership on the science of AI safety. The MoU was signed on 1 April 2024 by US commerce secretary Gina Raimondo and UK technology secretary Michelle Donelan to jointly develop advanced AI model testing, following commitments announced at an AI Safety Summit in Bletchley Park in November. In 2025, an international team of 96 experts chaired by Yoshua Bengio published the first International AI Safety Report. The report, commissioned by 30 nations and the United Nations, represents the first global scientific review of potential risks associated with advanced artificial intelligence. It details potential threats stemming from misuse, malfunction, and societal disruption, with the objective of informing policy through evidence-based findings, without providing specific recommendations. == Research focus == AI safety research areas include robustness, monitoring, and alignment. === Robustness === ==== Adversarial robustness ==== AI systems are often vulnerable to adversarial examples or "inputs to machine learning (ML) models that an attacker has intentionally designed to cause the model to make a mistake". For example, in 2013, Szegedy et al. discovered that adding specific imperceptible perturbations to an image could cause it to be misclassified with high confidence. This continues to be an issue with neural networks, though in recent work the perturbations are generally large enough to be perceptible. The image on the right is predicted to be an ostrich after the perturbation is applied. (Left) is a correctly predicted sample, (center) perturbation applied magnified by 10x, (right) adversarial example. Adversarial robustness is often associated with security. Researchers demonstrated that an audio signal could be imperceptibly modified so that speech-to-text systems transcribe it to any message the attacker chooses. Network intrusion and malware detection systems also must be adversarially robust since attackers may design their attacks to fool detectors. Models that represent objectives (reward models) must also be adversarially robust. For example, a reward model might estimate how helpful a text response is and a language model might be trained to maximize this score. Researchers have shown that if a language model is trained for long enough, it will leverage the vulnerabilities of the reward model to achieve a better score and perform worse on the intended task. This issue can be addressed by improving the adversarial robustness of the reward model. More generally, any AI system used to evaluate another AI system must be adversarially robust. This could include monitoring tools, since they could also potentially be tampered with to produce a higher reward. Large language models (LLMs) can be vulnerable to prom

    Read more →
  • ReactiveX

    ReactiveX

    ReactiveX (Rx, also known as Reactive Extensions) is a software library originally created by Microsoft that allows imperative programming languages to operate on sequences of data regardless of whether the data is synchronous or asynchronous. It provides a set of sequence operators that operate on each item in the sequence. It is an implementation of reactive programming and provides a blueprint for the tools to be implemented in multiple programming languages. == Overview == ReactiveX is an API for asynchronous programming with observable streams. Asynchronous programming allows programmers to call functions and then have the functions "callback" when they are done, usually by giving the function the address of another function to execute when it is done. Programs designed in this way often avoid the overhead of having many threads constantly starting and stopping. Observable streams (i.e. streams that can be observed) in the context of Reactive Extensions are like event emitters that emit three events: next, error, and complete. An observable emits next events until it either emits an error event or a complete event. However, at that point it will not emit any more events, unless it is subscribed to again. The examples below use the RxJS implementation of Reactive Extensions for the JavaScript programming language. === Motivation === For sequences of data, it combines the advantages of iterators with the flexibility of event-based asynchronous programming. It also works as a simple promise, eliminating the pyramid of doom that results from multiple layers of callbacks. === Observables and observers === ReactiveX is a combination of ideas from the observer and the iterator patterns and from functional programming. An observer subscribes to an observable sequence. The sequence then sends the items to the observer one at a time, usually by calling the provided callback function. The observer handles each one before processing the next one. If many events come in asynchronously, they must be stored in a queue or dropped. In ReactiveX, an observer will never be called with an item out of order or (in a multi-threaded context) called before the callback has returned for the previous item. Asynchronous calls remain asynchronous and may be handled by returning an observable. It is similar to the iterators pattern in that if a fatal error occurs, it notifies the observer separately (by calling a second function). When all the items have been sent, it completes (and notifies the observer by calling a third function). The Reactive Extensions API also borrows many of its operators from iterator operators in other programming languages. Reactive Extensions is different from functional reactive programming as the Introduction to Reactive Extensions explains: It is sometimes called "functional reactive programming" but this is a misnomer. ReactiveX may be functional, and it may be reactive, but "functional reactive programming" is a different animal. One main point of difference is that functional reactive programming operates on values that change continuously over time, while ReactiveX operates on discrete values that are emitted over time. (See Conal Elliott's work for more-precise information on functional reactive programming.) === Reactive operators === An operator is a function that takes one observable (the source) as its first argument and returns another observable (the destination, or outer observable). Then for every item that the source observable emits, it will apply a function to that item, and then emit it on the destination Observable. It can even emit another Observable on the destination observable. This is called an inner observable. An operator that emits inner observables can be followed by another operator that in some way combines the items emitted by all the inner observables and emits the item on its outer observable. Examples include: switchAll – subscribes to each new inner observable as soon as it is emitted and unsubscribes from the previous one. mergeAll – subscribes to all inner observables as they are emitted and outputs their values in whatever order it receives them. concatAll – subscribes to each inner observable in order and waits for it to complete before subscribing to the next observable. Operators can be chained together to create complex data flows that filter events based on certain criteria. Multiple operators can be applied to the same observable. Some of the operators that can be used in Reactive Extensions may be familiar to programmers who use functional programming language, such as map, reduce, group, and zip. There are many other operators available in Reactive Extensions, though the operators available in a particular implementation for a programming language may vary. ==== Reactive operator examples ==== Here is an example of using the map and reduce operators. We create an observable from a list of numbers. The map operator will then multiply each number by two and return an observable. The reduce operator will then sum up all the numbers provided to it (the value of 0 is the starting point). Calling subscribe will register an observer that will observe the values from the observable produced by the chain of operators. With the subscribe method, we are able to pass in an error-handling function, called whenever an error is emitted in the observable, and a completion function when the observable has finished emitting items. ==== Usage in stream-oriented programming ==== Certain RxJS primitives such as BehaviorSubject make it possible to create pure stateful streams to track application state of arbitrary complexity in simple terms. The button below will feed an event to the stream, which in turn will re-emit the next natural number every time, back into the tag that follows and displays the count of clicks detected. Libraries such as Rimmel.js, designed around RxJS Observables, enable integration between reactive streams and the HTML DOM: == History == Reactive Extensions was created by the Cloud Programmability Team at Microsoft around 2011, as a byproduct of a larger effort called Volta. It was originally intended to provide an abstraction for events across different tiers in an application to support tier splitting in Volta. The project's logo represents an electric eel, which is a reference to Volta. The extensions suffix in the name is a reference to the Parallel Extensions technology which was invented around the same time; the two are considered complementary. The initial implementation of Rx was for .NET Framework and was released on June 21, 2011. Later, the team started the implementation of Rx for other platforms, including JavaScript and C++. The technology was released as open source in late 2012, initially on CodePlex. Later, the code moved to GitHub and has been ported to several other languages, including Go, Java, Kotlin, PHP and Rust.

    Read more →
  • Class activation mapping

    Class activation mapping

    Class activation mapping methods are explainable AI (XAI) techniques used to visualize the regions of an input image that are the most relevant for a particular task, especially image classification, in convolutional neural networks (CNNs). These methods generate heatmaps by weighting the feature maps from a convolutional layer according to their relevance to the target class. In the field of artificial intelligence, generically defined as "the effort to automate intellectual tasks normally performed by humans", machine learning and deep learning were created. They both use statistical and computational methods to learn patterns from data, reducing the need for manually coded rules. Machine learning models are trained on input data and the known respective answers, learning the underlying patterns or structures present in the data. Traditional Machine learning algorithms employ manually designed feature sets, posing a direct link between machine learning designers and employed features. Deep learning is a subfield of machine learning, based on the concept of successive layers of representation, in which the data is progressively unfolded in different ways, to extract relevant and informative patterns in data analysis. Deep learning algorithms are defined as feature learning algorithms automatically learning hierarchical feature representations from raw data, extracting increasingly abstract features through multiple layers. CNNs are a specific architecture of deep learning models, designed to process spatially structured data, such as images, exploiting a series of convolution, non-linear activation and pooling operations to extract relevant features, contained in the so-called feature maps from input data. CNNs have demonstrated to be highly effective in a variety of computer vision and image processing tasks. CNNs (and deep learning models more broadly) are described as black boxes due to their complex and non-transparent internal layers of representation. The need for clearer indications on its internal working and decision-making process gave birth to XAI techniques. Among the proposed XAI techniques for computer vision tasks, Class activation mapping methods can show which pixels in an input image are important to the predicted logit for a class of interest, in a classification task. Class activation mapping methods were originally developed for class-discriminative scenarios to visualize which parts of the input image influenced the classification decision, namely to visually highlight the regions of those feature maps that contribute most strongly to the prediction of a given class. More advanced versions of these methods are not limited to image classification tasks, but have been extended also to several vision-related tasks, such as object detection, image captioning, visual question answering and image segmentation. == Background == The following methods laid the groundwork for the class activation maps approaches, forming the conceptual basis of using gradients to highlight class-discriminative regions. === Class model visualization and saliency maps for convolutional neural networks === The class model visualization and image-specific saliency maps approaches have been presented in the foundational work "Deep Inside Convolutional Networks: Visualising Image Classification Models and Saliency Maps" by Karen Simonyan, Andrea Vedaldi, and Andrew Zisserman and it generalizes the deconvnet method by Zeiler and Fergus. Class model visualization synthesizes an artificial input image that strongly activates the output neurons associated with a target class. Given a trained, fixed model, this method starts with a zero-initialized image, backpropagates the gradients from the class score to the image pixels, updates the image pixels increasing the specific class scores and it repeats the pixel updating process, showing an encoded (idealized version) prototype of the class of interest. Image-specific class saliency visualization method provides a visual explanation by highlighting the most relevant pixels in an image for predicting a certain class C of interest. This is done by computing the gradient of the class score with respect to the input image, I 0 , {\displaystyle I_{0},} w = ∂ S C ∂ I | I 0 {\displaystyle w=\left.{\frac {\partial S_{C}}{\partial I}}\right|_{I_{0}}} approximating the model locally (around I 0 {\displaystyle I_{0}} ) as linear, using a first-order Taylor expansion: S C ( I ) ≈ w C T I + b {\displaystyle S_{C}(I)\approx w_{C}^{T}I+b} . The magnitude of w C {\displaystyle w_{C}} , the gradient, indicates the importancy of the pixels: larger gradients suggest greater influence on the prediction. Once the gradient is known, the saliency map is defined as the maximum absolute gradient across the color channels: M i j = m a x C | ∂ S C ∂ I i j C | {\displaystyle M_{ij}=max_{C}\left|{\frac {\partial S_{C}}{\partial I_{ij}^{C}}}\right|} resulting in an saliency map (i.e. heatmap). === Guided backpropagation === The concept of guided backpropagation can be traced for the first time in the paper by Springenberg et al. "Striving For Simplicity: The All Convolutional Net" and also this method builds upon the work by Zeiler and Fergus "Visualizing and Understanding Convolutional Networks". Guided backpropagation core is to understand what a CNN is learning, by visualizing the patterns that activate more strongly individual neurons (or filters), in architectures which do not rely on max-pooling layer. When propagating gradients back through a rectified linear unit (ReLU), guided backpropagation passes the gradient if and only if the input to the ReLU was positive (forward pass) and the output gradient is positive (backward signal), tackling both inactive neurons, negative gradients and suppressing the noise. The result displays sharper, high-resolution visualizations of what each neuron is responding to. Guided backpropagation represents a simple and practical method for model interpretability, helping understand how and where neural networks detect semantic concepts across layers. Moreover, it can be applied to any network architecture, due to its working principle. == Base versions == Class activation mapping and gradient-weighted class activation mapping are the original and most widely used methods for visual explanations in convolutional neural networks. These methods serve as the foundation for many later developments in explainable AI. Notation: In this article, the symbols i and j represent integer indices that disappear inside sums or averages, while x and y are the continuous (or up-sampled integer) coordinates of the final heat-map that is plotted. === Class activation mapping (CAM) === Class activation mapping (CAM) was the first, and the original, version of CAM methods, and it gave the name to the whole category. The approach was firstly introduced by Zhou et al. in their seminal work "Learning Deep Features for Discriminative Localization". This approach achieves class-specific heatmaps by modifying image classification CNN architectures, replacing fully-connected layers with convolutional layers and a final global average pooling layer. Its main scope is to localize and highlight discriminative regions of an input image that a CNN uses to identify a particular class, without needing explicit bounding box annotations. ==== Global average pooling (GAP) ==== Global average pooling (GAP) represents the key element in the original CAM approach. It is a dimensionality reduction technique and, similarly to other pooling layers, it allows the downsampling of the feature maps, calculating representative values for a specific region of the feature map. The particularity of GAP is that it calculates a single value for an entire feature map, significantly reducing the model dimensions. ==== Mathematical description ==== The mathematical description considers as its key the combination of convolutional and GAP layers. In CAM, it is mandatory to have the GAP layer after the last convolutional layer and before the final linear classifier layer. This last element of the architecture connects the output logits (the network predictions) y C {\displaystyle y^{C}} , to the GAP values, with its respective fine-tuned weights, w k C {\displaystyle w_{k}^{C}} . Considering A k {\displaystyle A^{k}} as the last feature maps of the last convolutional layer, GAP produces one value for each feature map, by averaging all the matrix elements (i, j) of the feature map: F k = 1 m n ∑ i = 1 m ∑ j = 1 n A i j k {\displaystyle F^{k}={\frac {1}{mn}}\sum _{i=1}^{m}\sum _{j=1}^{n}A_{ij}^{k}} with A k = [ A 11 k A 12 k ⋯ A 1 n k A 21 k A 22 k ⋯ A 2 n k ⋮ ⋮ ⋱ ⋮ A m 1 k A m 2 k ⋯ A m n k ] = { A i j k ∣ 1 ≤ i ≤ m , 1 ≤ j ≤ n } {\displaystyle A^{k}={\begin{bmatrix}A_{11}^{k}&A_{12}^{k}&\cdots &A_{1n}^{k}\\A_{21}^{k}&A_{22}^{k}&\cdots &A_{2n}^{k}\\\vdots &\vdots &\ddots &\vdots \\A_{m1}^{k}&A_{m2}^{k}&\cdots &A_{mn}^{k}\end{bmatrix}}=\left\{A_{

    Read more →
  • EfficientNet

    EfficientNet

    EfficientNet is a family of convolutional neural networks (CNNs) for computer vision published by researchers at Google AI in 2019. Its key innovation is compound scaling, which uniformly scales all dimensions of depth, width, and resolution using a single parameter. EfficientNet models have been adopted in various computer vision tasks, including image classification, object detection, and segmentation. == Compound scaling == EfficientNet introduces compound scaling, which, instead of scaling one dimension of the network at a time, such as depth (number of layers), width (number of channels), or resolution (input image size), uses a compound coefficient ϕ {\displaystyle \phi } to scale all three dimensions simultaneously. Specifically, given a baseline network, the depth, width, and resolution are scaled according to the following equations: depth multiplier: d = α ϕ width multiplier: w = β ϕ resolution multiplier: r = γ ϕ {\displaystyle {\begin{aligned}{\text{depth multiplier: }}d&=\alpha ^{\phi }\\{\text{width multiplier: }}w&=\beta ^{\phi }\\{\text{resolution multiplier: }}r&=\gamma ^{\phi }\end{aligned}}} subject to α ⋅ β 2 ⋅ γ 2 ≈ 2 {\displaystyle \alpha \cdot \beta ^{2}\cdot \gamma ^{2}\approx 2} and α ≥ 1 , β ≥ 1 , γ ≥ 1 {\displaystyle \alpha \geq 1,\beta \geq 1,\gamma \geq 1} . The α ⋅ β 2 ⋅ γ 2 ≈ 2 {\displaystyle \alpha \cdot \beta ^{2}\cdot \gamma ^{2}\approx 2} condition is such that increasing ϕ {\displaystyle \phi } by a factor of ϕ 0 {\displaystyle \phi _{0}} would increase the total FLOPs of running the network on an image approximately 2 ϕ 0 {\displaystyle 2^{\phi _{0}}} times. The hyperparameters α {\displaystyle \alpha } , β {\displaystyle \beta } , and γ {\displaystyle \gamma } are determined by a small grid search. The original paper suggested 1.2, 1.1, and 1.15, respectively. Architecturally, they optimized the choice of modules by neural architecture search (NAS), and found that the inverted bottleneck convolution (which they called MBConv) used in MobileNet worked well. The EfficientNet family is a stack of MBConv layers, with shapes determined by the compound scaling. The original publication consisted of 8 models, from EfficientNet-B0 to EfficientNet-B7, with increasing model size and accuracy. EfficientNet-B0 is the baseline network, and subsequent models are obtained by scaling the baseline network by increasing ϕ {\displaystyle \phi } . == Variants == EfficientNet has been adapted for fast inference on edge TPUs and centralized TPU or GPU clusters by NAS. EfficientNet V2 was published in June 2021. The architecture was improved by further NAS search with more types of convolutional layers. It also introduced a training method, which progressively increases image size during training, and uses regularization techniques like dropout, RandAugment, and Mixup. The authors claim this approach mitigates accuracy drops often associated with progressive resizing.

    Read more →